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Massive Virus Cloud ?
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adamstrange
Gauss Rifle Trooper


Joined: 07 Mar 2013

PostPosted: Sun May 18, 2025 12:40 am    Post subject:  Massive Virus Cloud ? Reply with quote  Mark this post and the followings unread

I'm trying to create a huge virus cloud that when the bomb goes off, it releases radiation and a huge virus cloud that covers a wide area, last for a few minutes and drifts but all effort just fail.
The radiation does work though.


[VirusWH]
CellSpread=10
PercentAtMax=1
Verses=100%,100%,100%,100%,100%,50%,0%,0%,30%,100%,100%
InfDeath=8

Radiation=yes
Rocker=yes
Fire=yes
AnimList=INITFIRE;DEMTEXP,EXPLOSML
Poison=yes  
Particle=VirusStratoCloudSys
ProneDamage=300%


[VirusStratoCloudSys]
HoldsWhat=VirusStratoCloud1  
;HoldsWhat=VirusCloud1
BehavesLike=Gas
Spawns=yes   ;does this system spawn particles by itself (def = no)
SpawnFrames=10 ;number of frames to wait before spawning another particle
SpawnRadius=160
SpawnCutoff=160.6
ParticleCap=400


[VirusStratoCloud1]
Image=TXGASG
MaxDC=60; 120
;MaxDC=1440
MaxEC=4448
Damage=550
Warhead=VirusBiggerGasWH
Persistent=yes
StartFrame=0
EndStateAI=11
;Translucency=50
WindEffect=0
BehavesLike=Gas
StateAIAdvance=16
Radius=1200
NextParticle=VirusBombCloud2


; VirusCloud of Poison Gas #1 Dissipation particle
[VirusStratoCloud2]
Image=TXGASG
MaxDC=60
MaxEC=4448
Damage=250
Warhead=VirusBiggerGasWH
Persistent=yes
StartFrame=0
EndStateAI=11
;Translucency=50
WindEffect=0;
BehavesLike=Gas
StateAIAdvance=32
Radius=1200
DeleteOnStateLimit=yes


[VirusBiggerGasWH]
CellSpread=10
PercentAtMax=1
Verses=100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,0%
InfDeath=8
Poison=yes
Particle=GasBigCloudSys
ProneDamage=300%  


[GasBigCloudSys]
HoldsWhat=BioCloud1
BehavesLike=Gas


; Cloud of Poison Gas #1
[BioCloud1]
Image=WCCLOUD1
;Image=CLOUD1
MaxDC=60
MaxEC=2000
Damage=5 ;gs
Warhead=GasWH
StartFrame=0
EndStateAI=28
Translucency=50
WindEffect=0
BehavesLike=Gas
StateAIAdvance=4
NextParticle=BioCloudD1


[BioCloudD1]
Image=WCCLOUD1
;Image=CLOUD1D
MaxDC=60
MaxEC=250
Damage=10
Warhead=GasWH
StartFrame=0
EndStateAI=12
Translucency=50
WindEffect=0
BehavesLike=Gas
StateAIAdvance=4
DeleteOnStateLimit=yes

[GasWH]
;Spread=512
CellSpread=6
PercentAtMax=1
Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100%
;Verses=200%,150%,100%,20%,0%
InfDeath=1
Particle=GasCloudSys
ProneDamage=300%

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun May 18, 2025 9:36 am    Post subject: Reply with quote  Mark this post and the followings unread

You haven't done anything that will spread the particles out, so it will just spawn them all at the detonation point and then they will drift around based on the wind speed.

Use Velocity= and WindEffect= on the particle to make them move more quickly.

You can also use cluster or shrapnel weapons to make the particles spawn randomly around the detonation point.

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