
RedAlert++ is now called Chronoshift

We are alive and well. Even though there has not been any progress publicly, we have been making great progress behind the scenes!
The way we develop the project now has slightly changed from our original plan, but allows us to achieve a almost identical implementation from the original game.
In the next week, we will be setting up a public repo for the source code and looking to set up a small tester group to help us iron out any bugs or issues we might have missed.
Stay tuned!